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Old 24th October 2017, 12:05 PM   #13
captainpeter
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Join Date: May 2004
Location: Vienna / Austria
Posts: 207
Default Re: how about this program for unwrapping?

To re-use X-plane fuselage textures originally created for Planemaker geometry your best bet is to map from the left side. It won't be easy though since those textures are often heavily tweaked to match Planemakers low-res mesh.

I think it would be best to completely repaint the fuselage based on an unwrap of both sides of the fuselage.

peter
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