Re: Exporting a spaced picket fence as sculptie
Yes, although it depends on how your fence is made how well that will work.
What you need to do is merge all of the pieces into one object, and make sure that your UV map is spherically wrapped around *all* the pieces. If you look at the texture coordinates for the cube, you can see how I used corner cuts to confirm a spherical shape around a square object. The proverbial square peg in a round hole, so to speak: it's a little tricky, but the cube shows how it can be done. You'll most likely need to use a similar approach with your fence segments.
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