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Old 9th May 2020, 10:25 AM   #2
Andy
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Default Re: reducing large Objects

Thanks for posting that. I confirmed that it was very slow and had a look at the code. I was able to make some optimizations to the code and make it a lot faster.

It still took over an hour to reduce the 1.4 million triangle model down by 50% but subsequent reductions were much faster. I ran the 50% reduction a few times and the results are in this file - the smallest version I did has 87k triangles and it still looks good. Further reductions should be fine, speed wise, on the current AC3D.

http://www.inivis.com/external/test/Medusa_reduced.zip

These changes will be in the next release.
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