Objects scale for X-Plane sceneries
Hi to all,
as a noob with AC3D I have a simple (?) question about exporting AC3D objects in X-Plane sceneries : what about scale ? ie : does someone precisely knows the scaling rate between real world/AC3D grid/X-Plane ?
I'm currently running V5.0 with B.Supnik nice export plugin.
I managed to use AC3D for some low-detailed objects but in some cases I will need more accuracy to real-life dimensions.
(sorry if the question as already been considered but I didn't find answers).
Thanks in advance for help
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