View Single Post
Old 14th April 2008, 06:56 PM   #5
lisa
Senior Member
Professional user
 
lisa's Avatar
 
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
Default Re: Sculpts in SL always to the right?

Hmm, *should* be okay... not sure what's going on. Is it offset on all three axis, or just one or two?

FWIW, I usually use "normalized" mode myself. It's a little smoother, but more importantly, it works nicer with the physics system. The non-normalized ones may have invisible areas you can't walk though, because SL makes the bounding box 1x1x1 no matter how much (or how little) of the bounding box is full. SL doesn't trim the bounds.

Normalized mode does have the down side of needing stretched, although in theory (I haven't tried this) you could use the box maker plugin to size all of the sculpties for you. Box maker uses the bounding box of the shape, so I don't think it actually cares what the shape is when it does the layout.
lisa is offline   Reply With Quote