Re: once again: transparency
Thanks Andy, for the quick answer. Nevertheless I must say that I find it very puzzling that this does only happen when transparency is NOT 100% (i.e. Alpha channel not 100% black). As long as I work with 100% transparency this does not happen - no matter what the drawing order is!
OTOH I must also say that usually I do merge all faces into one object and do the textureing thereafter. In this case I have of only one single object in the hierarchy list(that's at least as far as I have noticed). But even then I see the same effect: as long as I use 100% Alpha there is no "seeing through" other textures.
Next thing I will try is to "extract" all transparent surfaces into a separate object and see whether I have still the same effect.
Regards
Oskar
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