Thanks everyone.
Quote:
Originally Posted by luuckyy
Now I wish we could have more than just the white fixed brightness point lights currently available to work with ...
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Actually, the renderer will let you colorize the lights by setting the object properties.
Just put the string "color" with your red, green, blue and intensity values in the object data text of the object properties dialog. ie. "color 1.0 .5 .5 2.0" would create a very bright reddish light.