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Old 2nd September 2016, 01:34 AM   #3
zhou
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Join Date: Aug 2016
Posts: 2
Default Re: Edit and export scene graph

Hi Andy,

I didn't mean 'a structure only'. I mean, besides meshes, materials, and textures, a 'scene graph' defining characters and their relationship would be also necessary or even important for many programmes. If AC3D supports that, it could be used to build a tool chain for developing 3D programmes.

For example, if I were an independent game developer, I would need a handy game world maker for creating levels, and I guess you know relationship between scene nodes is always required by game scenes, isn't it?

So my point is that supporting scene graph would broaden the usage of AC3D.
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