Re: Pivoting FlyingFlea Wing
Hello Steve,
finally I found a good oldtime hacker solution to inverting the pivot point that does not require any external program.
I simply allow AC3D to export the Xfile with its own pivot (which is reversed for my model)
Then I open the Xfile and search for the culprit Frame by name, such as:
Frame lelevatorr {
FrameTransformMatrix {
1.0, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.046473, 0.150234, - 0.073243, 1.0;; (after a little testing, I removed the red minus sign)
}
To reverse the flap action:
Frame flapl {
FrameTransformMatrix {
1.0, 0.0, 0.0, 0.0,
0.0, -1.0, 0.0, 0.0, (after a little testing, I added the red minus sign)
0.0, 0.0, 1.0, 0.0,
-0.371188, -0.474202, -1.76434, 1.0;;
}
This has worked beautifully for me and maybe it will do so for your Jag bonnet.
Cheers,
Charlie
PS: I have tried fiddling with the Object Property Editor but without any luck, so far...still have to sort that one out !
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