Hello,
I´ve just registered ac3d and read through the sdk manuals (v. 3.0) because I want to write an exporter, but I couldn´t find out how to get the texturefilename from an object. I´ve read here in the forum that in version 4.0 the texcords and the normals are stored in CVertex (will I need the 4.0 sdk? why isn´t v. 4.0 online?) so the only thing I need to know is, how to find out the texturefilename.
Sorry if that is already explained here but i haven´t found anything.
And sorry for my bad english but I´m german.
EDIT:
Now I´ve found out how to get the object´s texture
ops: , but I still don´t know if it is necessary to have the sdk 4.0.