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Originally Posted by edi
1) While the planes look more or less ok in AC3D, a lot of surfaces are missing when loaded into ClearView. I have checked the normals and am completely clueless here.
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Unfortunately, I don't know anything about ClearView, but I'd bet it's your surface winding order. AC3D is a bit unusual in that the surface normal is not bound to the vertex winding order--they don't have to match. If your normals look correct, winding order would be the very next thing I would check.
Try selecting the surfaces that are causing problems, and select "Change Vertex Order" from the Surfaces menu. Hopefully, that will fix it.
Quote:
Originally Posted by edi
2) When adding textures to some surfaces the textures get distorted (in AC3D). I don't know why and haven't found a way around. (BTW, the distorted textures are not related to the surfaces not showing up in ClearView.)
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Maybe something wrong with the UV map? Try re-applying the texture coordinates.
Quote:
Originally Posted by edi
4) For export, I'd like to be able to export all of the orthogonal views into 2D CAD. Can that be done?
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You could cheat by squashing the model.
DXF is plain text, so you can tweak the file in a text editor after. (Depends on how big your model is how much of a pain that would be.)
Also, try exporting the 3D DFX and see if your 2D program might handle it already. A lot of 2D programs will pull in a 3D DXF and let you select which projection you want on import--Corel Draw does this.