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Old 19th August 2008, 03:43 PM   #5
lisa
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Join Date: Mar 2005
Location: Phoenix, AZ
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Default Re: export texture map to SL

Oh also, if your texture map is super-warpy (like the top of the cube) it can be tricky to paint.

You can use the "bake texture" plugin to work-around that. Duplicate your shape, re-map it with some sane uvs, and paint it as desired. When you are done, bake the texture from the sanely-mapped shape back to the sculpted shape. You'll have a much easier time dealing with difficult texture coordinates that way.

http://www.inivis.com/forum/showthre...t=bake+texture
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