Polygon Count? AC3D limitations?
I've been trying to figure a way of reducing the polygons on an aircraft model.
It has, get this, objects: 29 surfaces: 1213713 vertices: 637113...
The max we can use for the end application is under 20,000 vertices.
I'm finding that AC3D is having a real tough time dealing with a file this big (appx 70 megs).
I'll give the 'reduce' thingie a try...think it will work?
UPDATER, Again I'm getting "Not Responding" when I try the Reduce mode on this model...what's up?
BTW, I have a new dual processor 64bit machine with 8gigs of RAM.
Last edited by Rapid Dog; 11th December 2008 at 03:17 PM.
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