15th April 2004, 10:27 AM | #1 |
Junior Member
Junior member
Join Date: Apr 2004
Posts: 1
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Creating sky in 3d scenery
Im trouble trying to create the sky for simple terrain. My 1st thought was to create a sphere which would contain a picture of the sky on the inside and then put my terrain inside the sphere. However, the sky picture will only surround the outside surface of the sphere. Is there anyway of making the texture appear inside it?
Any reply would be greatly appreciated. Suddy |
15th April 2004, 10:33 AM | #2 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
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Re: Creating sky in 3d scenery
Select the sphere and use surface->flip-normals to flip all the surfaces. The default 'sidedness' of a sphere is single sided, so doing this will result in a sphere that is viewable from the 'inside'.
Andy |
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