6th February 2010, 01:21 PM | #1 |
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Optimize - when, why?
With options to Optimize Surfaces or Vertices, or both - is this "a good thing" to do on each part or on an entire model? Does one do it just sometimes, or always?
I'm guessing the above makes a model or parts more efficient, delivering a lower polygon count? Thanks, for ideas from more experienced users, than myself. SignGuy169 (Pat) |
6th February 2010, 01:36 PM | #2 |
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Re: Optimize - when, why?
I always optimise both vertices and surfaces, as part of a clean up of any rubbish. Before I do this though I select all vertices and snap together with a very small number to make sure I lock all the parts together that need to be.
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Regards, Gerry "Mossie" Mos -------------------------------------------------------------------------- WW1 Aircraft Library http://ww1-aircraft.info/ Mossie 3D CAD, "Prompt and Precise" http://mossie3dcad.com/ |
6th February 2010, 01:58 PM | #3 |
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Re: Optimize - when, why?
Mossie,
Thank you for fast reply, and help; but you lost me with "select all and snap..." part of that. In my case, I was assembling models (from another app), in AC3D and then exporting from there to Ogre mesh format - or was, in a recent game I had worked on. Thanks, again/Best, from SignGuy169 (Pat) |
6th February 2010, 03:38 PM | #4 |
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Re: Optimize - when, why?
Use, in vertices - "snap together by distance" and select a very small number, I use 0.0005 or less, depending on what I'm building.
Then optimise vertices and then surfaces.
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Regards, Gerry "Mossie" Mos -------------------------------------------------------------------------- WW1 Aircraft Library http://ww1-aircraft.info/ Mossie 3D CAD, "Prompt and Precise" http://mossie3dcad.com/ |
6th February 2010, 04:57 PM | #5 |
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Re: Optimize - when, why?
Mossie;
Roger, that; & again, thanks for your kind/fast reply. Best, SignGuy169 (Pat) * slowly creeping up on the facts, and catching on. ;-) |
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