11th April 2006, 10:53 PM | #1 |
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car tutorials is there any good ones? I need some pls reply
is there any car tutorials, out on this site I need some cause I want to make cars but I dont have good tutorial to go buy. I went by the truck tutorial but I was wondering if there was any other car tutorials or just a whole site on tuts with cars, ships, space ships, etc.
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24th April 2006, 11:33 PM | #2 |
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please free to post any car tuts you have here or pm me some I am in need of some help.
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25th April 2006, 02:23 PM | #3 |
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You'll find a few of them in the 3DMax community, and although the commands may be a bit different, the same concepts apply.
do a google search, you'll find something.
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1st May 2006, 04:33 AM | #4 |
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http://www.3dluvr.com/content/article/84
This one seems to be a very good one, not too difficult. Check it :wink: It starts with a box but you can start with a polyline as I've done myself. Then it's all about extruding edges and putting them in a smart way. Then when the whole shape of the car is done, start to modelize the details. It's a good one.
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1st May 2006, 04:04 PM | #5 |
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hmmm would I be able to use the same information on that car tut with ac3d cause I notice that its mostly done in 3dsmax?
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1st May 2006, 05:26 PM | #6 |
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As I said, the 3D modeling concepts are pretty much the same but the "clicks" and "drags" and menu choices might be a little different. Just extrapolate them to AC3D. Don't get hung up on, "Go to Menu X and select "Name of Feature" so much, try to understand the basic concept of what primitives you're using, how you're manipulating them, and how you get them to look like a car, and not a collection of splines, boxes, cylinders and what have you.
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1st May 2006, 05:42 PM | #7 |
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Stiglr is absolutely right. Just extrapolate.
Don't wait for someone to write a car tut for AC3D or you will maybe wait for years :wink: The basics are : a polyline or a rectangle --> edge extrusion --> smart edges placements --> edges extrusion --> smart edges placements ... When the basic shape of the car is done, extrude the windows, etc ... For AC3D you will have to use the CTRL+E command for edge extrusion, CTRL+T for snapping some vertices together if needed, ... What I've done so far using the principles of the tut : Same shape subdivided by 2 : It's not that hard, it just takes a lot of time. And I've still a lot of work to do as you can see.
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1st May 2006, 09:19 PM | #8 |
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I dont really have that much time since I been going to college doesn't look to hard lol but It seems I have a nac for making things more complicated then what they really are.
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