31st January 2004, 03:46 PM | #1 |
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Join Date: Jan 2004
Location: Hurricane, Utah (2 hours North of Vegas)
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how to control 3D rendering/exporting
I'm exporting to VRML 2 and rendering using POV-Ray.
My question: how do I control the point view? Example: when I pull up the WRL (VRML) file in CORTONA, my initial view is zoomed in way too close. Just the opposite with POV-Ray --- the point of view is way too far away.
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1st February 2004, 10:34 AM | #2 |
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Join Date: Oct 2003
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Re: how to control 3D rendering/exporting
not sure i completely understand what your doing - i dont use POV-Ray - but for VRML you can use a "Viewpoint" command to set the opening position for your .wrl file. but you have to manually add this (in notepad or something) after you export from AC3D.
Viewpoint { fieldOfView 0.785398 position 0 1 0 orientation 0 0 1 0 jump TRUE description "v1" } Starting Location is "v1", next is "v2", etc "Position" are the 3 point coordinates (xyz) for your initial location in the world. AC3D will give you the x and z coords in plan view and the y coord in the front view window. just move your cursor around and look at the top left corner of your tool box. Orientation is the direction you are looking: 0 0 1 0 is Front/Top, 0 1 0 -1.57 is Right Side, 0 1 0 -3.14 is Back/Bottom, and 0 1 0 1.57 is Left Side and you might want to check out Blaxxun for your browser plugin, but be careful. installing more than one can bugger things up. hope this helps. db
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