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#1 |
Junior Member
Advanced member
Join Date: Nov 2003
Location: Monroe, WA USA
Posts: 28
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Andy,
"Make Hole" is very useful - I use it alot. But I have found that each time I use it, the very next step is to do something with the resulting hole. Which means that I have to collect all of the vertices before doing the next step - move, scale, create convex surface, etc. There can be many vertices if you select many surfaces and sometimes the vertices are difficult to isolate for selection. I would like to suggest, for the next revision of AC3D, that the default action of "Make Hole" would be to switch to "vertex mode" and select all of the new hole(s) vertices automatically. I have played with this idea on many shapes, in every case I have found that "hole vertex selection" would be a natural flow of modeling - "make a hole - then - do something with it/them" Everyone, try it on several shapes and multiple surfaces, let me know what you think. Thanks, Eldon -- Here is example of the idea: ![]() ![]() |
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#2 |
Senior Member
Professional user
Join Date: May 2005
Location: Norway
Posts: 883
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Just select the object and switch to vertex mode and do this. Works just as nice
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#3 |
Junior Member
Advanced member
Join Date: Nov 2003
Location: Monroe, WA USA
Posts: 28
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Thanks, tbd . . . I needed that!
![]() For me, it is always good to learn something new (or something old, that I did not know about). Eldon |
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#4 |
Member
Expert member
Join Date: Dec 2004
Location: Cologne/Germany
Posts: 62
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You should also have a look at the "bevel" function in the surface menu.
That would have saved you some work, in case of that cube...
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