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#1 |
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Join Date: Dec 2004
Location: CA
Posts: 28
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Here are some pictures of the tail. http://pntbalg.shackspace.com/Susescorpianthing.png http://pntbalg.shackspace.com/Susescorpianthing2.png
2 things, how do I make a tail, that doesn't look like it came from a scorpian. I did that tail by linking a bunch of spheres together, and trying to mold them together, I guess successfully, which brings me to another question. How do I make them more smooth looking, and less a pain in the ass. Thanx in advance! |
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#2 |
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Join Date: Nov 2003
Location: Eugene OR, USA
Posts: 212
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an easyer way to make a tail, would be to create a box, extrude and rotate one end till it looks like the tail.
then use object->subdevision to make it smooth. |
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#3 |
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Join Date: Dec 2004
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How do you make it bend?
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#4 |
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Join Date: Jun 2003
Posts: 4,565
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Use Tools->object-property-editor and set the crease angle to 180 to ensure that it's all smooth.
Andy |
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#5 |
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Location: Eugene OR, USA
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1) First create a box:
![]() 2) Select one surface of the box, thats 'pointing' out(where the tail will attach) ![]() 3) Extrude out. ![]() ![]() 4) Adjust Rotation/Size/Location ![]() 5) Repeat 2-4 until you have a tail shape. ![]() 6) In Object Selection mode, select your tail, and goto Tools>Object Property Editor. Adjust the subdevision preview bar to 1, 2 or 3. ![]() Done. you have a smoothed tail. Have fun. ![]() --Philip |
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#6 |
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o damn. That's easy. Sweet, you guys thanks so far! This game is gonna kick ass! Once I get my slackware back up, then I'll try it out. Thanx again!
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#7 |
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Ok, it worked to an extent, but I believe my problem now, is on my hardware. Which is a 480Mhz P3, 128megs of ram, with swap. And a neomagic 4 meg laptop graphics outputer. << That may be the problem, but then again I don't know. So plz take a look at my site, its called tail.ac http://pntbalg.shackspace.com/tail.ac Sry, but I couldn't get slackware back online, and now my damnsmall linux doesn't have a snapshot program to use.
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#8 |
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Join Date: Nov 2003
Location: Eugene OR, USA
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heres your problem:
When your in Extrude mode, Notice the three check boxes on the tool pannel(left hand side o screen) under the 'Mode' frame. make sure that 'Remove Original' is ON, 'Flip New Surfaces' is OFF, and 'Cap End' is ON |
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#9 |
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Join Date: Aug 2004
Location: Greece
Posts: 164
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Or select the surfaces that only the "inside" is visible and select "flip sufaces".
![]() then do this ![]() |
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#10 |
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Thanx poster above, that worked, I just now have to make it more round. It still looks like a scorpians tail, but has drasticly changed. Thanx again.
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