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5th September 2008, 08:54 PM | #1 |
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Texturing\TCE Video
Not quite a tutorial per se, but here's some uneditted video of me doing a quick-and-dirty texture job on a car. It might be helpful for some of you looking for hints on how to use the TCE.
Each video is about 1 to 3 minutes long. Step 1 Parcel up the car into sections by assigning a material to each "region" that I want to texture. This makes it quicker to recall selections later with "select surfaces with this material". Step 2 Commit subdivisions. Then open the TCE and apply a projection to each of the regions I created in step 1. In this case, the car is pretty flat and I'm not doing anything complicated, so a simple planar projection will do the trick. Step 3 Make sure all of the surfaces are mapped the right direction by applying a utility texture and making sure none of the text on the texture is backwards. Flip or rotate any surfaces that are going the wrong way. Step 4 Apply a checkerboard utility texture and make sure each section of the texture map is scaled appropriately. In this case, I want everything scaled to be about the same size. Step 5 Play tetris with the pieces of the map until they all fit neatly into the square and use as much of the map as possible. Finish up by copying the uv map to the clipboard so I can paste it into Corel for painting. |
6th September 2008, 01:16 PM | #2 |
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Re: Texturing\TCE Video
Thank you so much Lisa! This is soo helpful. Great video. I had always wondered how exactly to do that.
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7th September 2008, 06:05 PM | #3 |
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Re: Texturing\TCE Video
Another thanks - well done video. One suggestion, could you "hang" for a second or two longer on the menu selections? My old eyes are a gettin slower. Or even better, some audio would be fantastic.
Excellent work Art |
8th September 2008, 07:03 PM | #4 |
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Re: Texturing\TCE Video
You're welcome!
Yeah, I keep meaning to do some audio, but I have to find some better video editing software first. For some reason, every time I edit the video, the re-compressed version comes out totally impossible to read. I've tried with both Premier and MovieMaker, and get the same result even with minimum compression settings. Truthfully, even the unedited capture isn't all that great, as I have big problems with the color palette going crazy, too. All I can figure is I'm using a bogus codec, but I'm not sure what to change it to to fix it, blech. |
28th October 2009, 05:32 PM | #5 |
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Re: Texturing\TCE Video
Excellent video's but I am still lost. I am so bad at the TCE thing.
So I did everything you showed to do in the video's. All except the real time sizing of the textures. I coppied the UV map to my clipboard and pasted into my photo program. Just for an experiment, I loaded a different picture to each part. Then I saved it and loaded it into my model as a texture. I used the UV mapper to get the right look and when I rendered, everything was screwed up. Please help me Last edited by Dzemo; 28th October 2009 at 05:40 PM. |
29th October 2009, 06:56 PM | #6 |
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Re: Texturing\TCE Video
Hmm. Is your model subdivided? If so, make sure you click "refresh subdivisions" from the menu in the TCE to make sure the texture coordinates are updated from the base model to the subdivided mesh.
Also, what renderer are you using? |
8th June 2010, 08:10 PM | #7 | |
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Re: Texturing\TCE Video
Quote:
Getting the sound to capture can at times be tricky.... but it should do the job for ya. The other way of doing it is to get a (@$20) pocket voice recorder and do a running commentary at the same time you capture the screen moves. This should sync up pretty easily when you go to edit it in MovieMaker.
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10th June 2010, 06:16 PM | #8 |
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Re: Texturing\TCE Video
Not a bad idea. I'll have to give Fraps a try.
MovieMaker seems to compress the heck out of the videos though, almost to the point of unwatchable. I'm doing the capture with Media Encoder but Media Encoder won't allow editing, it's just raw capture. |
Tags |
tce, texture map, texturing, uv map |
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