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#1 |
Junior Member
Junior member
Join Date: Aug 2006
Posts: 4
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#2 |
Senior Member
Professional user
Join Date: Jul 2005
Location: France
Posts: 737
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It's a bit depending on what kind of object it is.
More infos from you will help us.
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OL. |
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#3 |
Junior Member
Junior member
Join Date: Mar 2007
Posts: 2
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actually, i'm having a similar problem with my image... I modeled a wine bottle, downloaded an image, and i can't get it to stop repeating, since I only want one label.
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#4 |
Senior Member
Professional user
Join Date: Jul 2003
Posts: 899
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Can you post a screenshot of the Texture Coordinate Editor for this bottle?
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#5 |
Junior Member
Junior member
Join Date: Mar 2007
Posts: 2
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![]() ![]() Edit: I have to have the stretch so small in order to get the label to look correct, otherwise it looks too small. Last edited by sorcerer; 12th March 2007 at 05:16 AM. |
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#6 |
Senior Member
Professional user
Join Date: Jul 2003
Posts: 899
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It looks like you're using a "front" or "side" mapping --- this causes the label to repeat on the "back" side.
One way to fix this is to select the surfaces only on the side that you do not want to see a texture on and move those surfaces in the TCE so they do not cover the part of the image where the label exists. This may cause an unwanted seam. If so, you can also try a spherical mapping --- however, this may distort the label. If neither of these work for you and you're on a Windows platform, you can try the UV map plugin and give the Cylindrical Cap mapping a try. The plugin is described here: http://www.inivis.com/forum/showthread.php?t=3400 Hope one of these helps... |
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