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13th November 2004, 05:55 AM | #1 |
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animation 2/ motions /physics
Hi again everybody!
Has anyone played the PAINKILLER? Except from its excelent graphics, has anyone saw how a dead zombie, whe you hit it, how it moves? I mean its legs, arms and all of this. How are these are made? I t would be the best of all for AC3D. Malekovits |
17th November 2004, 01:08 PM | #2 |
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Several games nowadays (including Half-Life 2, America's Army and others) use what is called 'rag-doll' systems. This is based on skeletal animation, and uses the bone structure of the character to 'collapse' it under gravity. This can make for some very realistic death animations and physics effects indeed.
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18th November 2004, 04:26 PM | #3 |
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Were can i find programs with rag-doll system?
Does 3d studio have? malekovits |
20th November 2004, 06:17 AM | #4 |
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Actually, if you use a bone-modeling 3D system, like 3D Studio to set up your chatracters for skeletal modelling, and then put these characters into your game (or whatever) which uses rag-dolling to animate 'drops', you should be fine. If making models for a game, in general, if the game/renderer has rag-doll animation, it will use the skeleton of the character for it.
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20th November 2004, 08:11 AM | #5 |
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So, 3d studio has rag-doll system. What's these 'drops'? Can you make game with 3d studio or just models and animations and these?
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20th November 2004, 09:27 AM | #6 |
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Also, can I make, in 3d studio, a ball moving like in the reality (gravity, air resistance) and not just a preseted animation? And not just a ball, but whatever i want.
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22nd November 2004, 04:03 AM | #7 |
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er... with 3d studio you can olny make movies - no interactve games. If you search for source code about physics google for "open dynamics engine" or "havoe physics engine" or "Tokamak physics SDK", but if you're not a programmer, leave it.
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24th November 2004, 10:09 AM | #8 |
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I have some problems with the installation. These programs need other programs to work with?
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27th December 2004, 12:42 PM | #9 |
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HELP ! How can I use ODE and Tokamak? Needs an other program?
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27th December 2004, 06:20 PM | #10 | |
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Quote:
http://www.gamedev.net/community/forums/ Check out the "Math and Physics" forum - you'll likely get more responses there than on this site, which is more geared toward modeling and rendering. Good luck |
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