|
![]() |
#1 |
Member
Expert member
Join Date: Apr 2006
Posts: 91
|
![]()
i looking for any kind of metal skins on starships (texture or surface? also free downloads too..
thanks.... |
![]() |
![]() |
![]() |
#2 |
Senior Member
Professional user
Join Date: Aug 2005
Location: Captain's Quarters, Deck 1 USS Avenger NX-101468
Posts: 792
|
![]()
Reflective metal skins would be something from a raytracer. Try downloading PovRAY, it's a free raytracer and isn't too hard to use if you can stand looking at thousands of lines of code.
__________________
http://jamietakahashi.deviantart.com |
![]() |
![]() |
![]() |
#3 |
Member
Expert member
Join Date: Apr 2006
Posts: 91
|
![]()
ok thanks.. um last night i was test for load texture but i dont understand why can not use surface> load texture ? because i want small each surfaces on sphere.
object> load texture is full cover whole on sphere. i dont want it. show me how? thanks.. |
![]() |
![]() |
![]() |
#4 |
Senior Member
Professional user
Join Date: Aug 2005
Location: Captain's Quarters, Deck 1 USS Avenger NX-101468
Posts: 792
|
![]()
There was a feature somewhere that tiled the texture onto each surface, but I don't remember what it was. If I find it I'll let you know. Until then the best advice I have is to manually manipulate the surfaces in the TCE.
__________________
http://jamietakahashi.deviantart.com |
![]() |
![]() |
![]() |
#5 |
Member
Expert member
Join Date: Apr 2006
Posts: 91
|
![]()
i looked to manually manipulate the surfaces in the TCE. i dont see appear surface> texture nothing on. it's limited only object> texture that it. i was disppointed ahhh you know..
|
![]() |
![]() |
![]() |
#6 |
Senior Member
Professional user
Join Date: May 2005
Location: Norway
Posts: 883
|
![]()
USSWINGER: If the textures you are gone use are not to big, then I would have open them in a paintprogram and placed all textures in one picture and exported it as one jpg. Then I would have loaded that jpg onto the object and just choosen one surface at a time and draged and resized the surface to the right place on the texture.
__________________
..............<<<<My Blog>>>>........... |
![]() |
![]() |
![]() |
|
|