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7th February 2012, 11:36 AM | #1 |
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Join Date: Mar 2009
Posts: 10
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saving background image?
Hi all, i get quite frustrated as when i save my model whenever i reload it to continue i have to reposition the background image.
Am i missing something or is this something i need to live with? Thanks Alex |
7th February 2012, 12:58 PM | #2 |
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Location: Portland, OR
Posts: 604
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Re: saving background image?
Yeah, it is kind of frustrating, but the good news is, it isn't as bad as you think it is.
Although AC3D does not (re)place your backgrounds when you reopen a file, it CAN save the setup so that you need only "load" the entire set of backgrounds at once, rather than reloading and repositioning all four viewports each time. 1) After you set up backgrounds in all four viewports, save the entire background configuration in the menu: Tools > Save background image configuration. Give the file the same name as your AC3D project, and, possibly save it in the same location, so you'll be able to find it later. It has its own suffix (.acp, instead of .ac for the model itself). 2) After you save the background config, and then save, close and re-open your AC3D project, go to Tools > Load background image configuration. Select the .acp file and they'll all be placed, just where you last left them, in a jiffy.
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7th February 2012, 03:33 PM | #3 |
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Re: saving background image?
hmmm i dont have a "save background image" in my tools, running 6.4.
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7th February 2012, 03:44 PM | #4 |
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Re: saving background image?
Do a search for AC3D plugins. I'm not sure which version first introduced those features, but I think anything 6.x should work with it. Don't quote me on that, though, I'm relying on an extremely faulty memory here.
PM me and I'll see about getting you a copy of the .tcl script.
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Flight Sim Project Contributor My Gaming Rig: i5 2500K Quad-Core CPU at 3.3GHz MSI P67A-C43 mobo 4GB of PC12800 DDR3 memory Windows 7 1GB Galaxy GeForce GTX550 Ti video card GeForce 270.61 drivers (4/2011) Cougar joystick/throttle combo CH Pedals |
7th February 2012, 06:01 PM | #5 |
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Re: saving background image?
You can map the image to a rectangle and save it with the mesh, then discard it when you don't need it.
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7th February 2012, 06:22 PM | #6 |
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Re: saving background image?
I find that method, common with other 3D programs, to be very kludgy. Using the viewport's images is better-thought-out, IMO.
But, if you can't make background images work, for whatever reason, a textured rectangle is better than nothing, I guess.
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Flight Sim Project Contributor My Gaming Rig: i5 2500K Quad-Core CPU at 3.3GHz MSI P67A-C43 mobo 4GB of PC12800 DDR3 memory Windows 7 1GB Galaxy GeForce GTX550 Ti video card GeForce 270.61 drivers (4/2011) Cougar joystick/throttle combo CH Pedals |
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