|
![]() |
#1 |
Member
Expert member
Join Date: Jun 2006
Location: SC
Posts: 65
|
![]()
I dont understand the boolean operation at all. I am trying to make a circular hole in a square with it but it doesnt want to work!
|
![]() |
![]() |
![]() |
#2 |
Junior Member
Advanced member
Join Date: Nov 2003
Location: Monroe, WA USA
Posts: 28
|
![]()
Do you want something like the following, at:
http://www.ac3d.org/forum/showthread...4022#post14022 These parts were NOT created with a Boolean operation ![]() to get what I wanted and with "consistant internal geometery" - using other methods. There is a bit of a trick to creating these types of parts, try them (as a test), to see what you can do. I wished they were genericaly easier. BTW, these were all created in about 3 minutes. |
![]() |
![]() |
![]() |
#3 |
Member
Expert member
Join Date: Jun 2006
Location: SC
Posts: 65
|
![]()
I cant figure it out, how did you do it?
|
![]() |
![]() |
![]() |
#4 |
Senior Member
Professional user
Join Date: Aug 2005
Location: Captain's Quarters, Deck 1 USS Avenger NX-101468
Posts: 792
|
![]()
In boolean, you take two objects and make them operands (A and B). You have four options once this is done, union (eliminates overlap and makes the two objects one), intersection (opposite of union) A-B, and B-A. You should avoid boolean as much as possible though, it doesn't produce pretty results
__________________
http://jamietakahashi.deviantart.com |
![]() |
![]() |
![]() |
|
|