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11th May 2008, 04:10 AM | #1 |
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Some models
Hey all, been a while. Anyways, I'm working on making a game, and I'm the 3d modeler, and it takes place in the wild west. We started pretty recently, so I don't have many models, but here are a few, I will update this thread as I make more. Also keep in mind that the only renderer I have right now is pov-ray, and I understand 0 code, so my renders suck, including the sideways clouds, :S because I don't know a good renderer, so just concentrate on the models.
So...: AND FINALLY:
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11th May 2008, 04:12 AM | #2 |
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Re: Some models
Sweet. Looking good indeed.
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11th May 2008, 03:01 PM | #3 |
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Re: Some models
Thanks Tbd. Also I am making this for a game, so one of my main concerns is keeping the poly count low. That last scene with the saloon is only at 1352 surfaces. Including those 3 chairs that are hard to see plus wagon saloon, etc. Any comments or suggestions are welcome!
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11th May 2008, 08:17 PM | #4 |
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Re: Some models
Very nice indeed, i have two suggestions for you, no offence but the saloon sign looks a little out of place, dark red and times new roman, may i suggest something like this :-
its only 703 surfaces and 569 vertices so it wont eat your memory and i have the model so you can have it for nothing. ( i can email you) also, you might want to consider repeating your textures on the sides of the building, it appears its only been done, this can greatly imrove the appearence of models with 1 poly being added! I am an interactive media designer as well so i know all these little trick, if you like what i have said, feel free to message me with any questions! what do you think!
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11th May 2008, 08:30 PM | #5 |
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Re: Some models
Thanks for the idea of repeating the texture, I'll try that. As to the saloon sign, yes I know it looks bad, I was going to put something better up, but I just had it up so you knew what building it was.
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12th May 2008, 02:02 AM | #6 |
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Re: Some models
Here is a simple church model:
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25th August 2008, 01:48 AM | #7 |
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Re: Some models
And here is a new scene of the town which looks more like a town, and graveyard is there.
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26th August 2008, 01:22 AM | #8 |
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Re: Some models
I'm having trouble properly texturing a cactus.
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29th August 2008, 02:40 PM | #9 |
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Re: Some models
Nice! New layout definitely starting to shape into a town.
My old house used to have cactus in the yard. The place I live now doesn't... cactus can be a pain, literally. The prickly pear grow really fast, but all the spines make them hard to trim back. This picture is horrible, but you're welcome to use it. |
6th September 2008, 02:03 AM | #10 |
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Re: Some models
And... here is a train I have been working on, it's pretty much finished.. just needs textures atm.
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