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#1 |
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Join Date: Apr 2009
Location: NW
Posts: 48
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My latest vehicle i'm doing for Rigs of rods. I actually modeled this last year, but I never completed it. So i'm re-doing bits a pieces for better detail. The Ac3d pic is from today's work, the renders are from last year when it was still really low poly (1600 vertice total). I don't know how to render that well, but I thought they looked cool 8)
I'll update as I make progress (rims, disk brakes, interior) and some in game footage doing burnouts and what not :mrgreen: Last edited by Box5; 28th May 2009 at 10:49 PM. |
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#2 |
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Join Date: May 2008
Location: Houston, Tx.
Posts: 120
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Nice work,very nice work.
MILT40 |
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#3 |
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Join Date: Apr 2009
Location: NW
Posts: 48
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Got it in game now, starting to add the detail pieces. Gotta love how easy it is to get the shape you want in ac3d.
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#4 |
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Join Date: Nov 2006
Posts: 38
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Would you mind posting a picture we could see the mesh on ..
Thanks |
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#5 |
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Join Date: Apr 2009
Location: NW
Posts: 48
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Hopefully this is what you wanted. My meshing is kind of dirty, but im still progressing.
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#6 |
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Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Sharp! Polycount looks pretty reasonable, too.
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