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7th November 2018, 05:57 PM | #1 |
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Location: Haute-Savoie, France
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How to translate and snap a selected surface
Hello,
I used a lot Sketchup but plan to move the AC3D. A great Sketchup functionality is to be able to 'autodetect' where you want to move an object / surface. For the example attached, from where i copied the selected surface, i could very easily move the new surface to its destination location and automatically snap to the destination vertex. How can i do this with AC3D? Sorry if the question is trivial but i did not find a easy way. Best, Chris |
8th November 2018, 08:19 AM | #2 |
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Re: How to translate and snap a selected surface
Select a vertex from the new surface/object, then shift-select one from the new location. Then use Menu Vertex->Snap-objects-by-vertices to move the first surface (which must be in a new object BTW) to the second vertex.
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8th November 2018, 08:21 AM | #3 |
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Re: How to translate and snap a selected surface
If you just want a new surface lined up with the side of the door, select the two vertices at the top/bottom of the door and then Vertex->Extrude edges. Then you can pull out the new surface.
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8th November 2018, 06:01 PM | #4 |
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Re: How to translate and snap a selected surface
Thank you for your help.
However it did not work.I selected one vertice in the main object and one at the destination then "Vertex->Snap-objects-by-vertices" and got an error. Best, Chris |
8th November 2018, 06:17 PM | #5 |
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Re: How to translate and snap a selected surface
Perhaps those surface belong to the main object?
Select the two white triangles and then Surface->Cut-away-object to put them in an object. |
9th November 2018, 02:52 PM | #6 | |
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Re: How to translate and snap a selected surface
Quote:
I really a running out of ideas to do this simple operation :-( Best, Chris |
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