|
![]() |
#1 |
Junior Member
Junior member
Join Date: Jan 2006
Posts: 4
|
![]()
im sorry im a n0ob i just cant for the life of me figure out how wo use textures correctally
![]() thanks any help would be apriciated ![]() -fred00
__________________
<marquee>I love 3D art!</marquee> |
![]() |
![]() |
![]() |
#2 |
Senior Member
Professional user
Join Date: Jul 2005
Location: France
Posts: 737
|
![]()
Please post more precise questions ...
What kind of problem do you actually have ? |
![]() |
![]() |
![]() |
#3 |
Junior Member
Junior member
Join Date: Jan 2006
Posts: 4
|
![]()
ok ill give you an example i try to create a tire so i made a texture for it but i have no clue where to put the hubcap (side) and the tred!
![]() sorry
__________________
<marquee>I love 3D art!</marquee> |
![]() |
![]() |
![]() |
#4 |
Member
Expert member
Join Date: Apr 2005
Location: Austria
Posts: 80
|
![]()
Hi fred00
No Problem. Everyone started once like you ![]() Open your tiremodel. Then select it and use menu :arrow: Object - Texture - Load Texture.. Choose the texture you created for the tire. At last: Use menu :arrow: Tools - Texture Coordinate Editor to ajust the texture coordinates. Hope this helps you at least a little bit :roll: |
![]() |
![]() |
![]() |
#5 |
Junior Member
Junior member
Join Date: Jan 2006
Posts: 4
|
![]()
yes ok that yuo for telling me that im just wondering is their a tutorial on using this because its a little confusing because i try to cordinate them and oinly these weird rectanguls come us not the actual tire model any ways ya thanks though
![]() ![]() ![]() ![]()
__________________
<marquee>I love 3D art!</marquee> |
![]() |
![]() |
![]() |
#6 |
Member
Expert member
Join Date: Apr 2005
Location: Austria
Posts: 80
|
![]()
there is a tutorial: http://www.ac3d.org/ac3d/tutorials/c...mall2.swf.html
Anyway: use the remap functions of the texturecoordinate editor bye |
![]() |
![]() |
![]() |
|
|