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20th September 2005, 07:28 PM | #1 |
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Hello I need some help with POVRAY 3.6
Hello everybody. I need some help with POV RAY 3.6 cause I made a sub-divided bird and when I rendered the model it was't subdivided it was all blockish' kind. I need some help making subdivided objects rendered. 8) :lol:
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20th September 2005, 08:54 PM | #2 |
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Not sure if there's a way to get POV Ray to recognize a subdivided object, but this should work for you:
Before exporting to POVRay, perform an "Object -> Commit Subdivision". If you set the subdivision level in the Object Properties window, it only does a preview, keeping the original mesh intact - this command removes the original mesh in favor of the subdivided object. Once you commit the subdivisions, you lose the control mesh and cannot get it back, so you may only wish to do this when exporting to POV Ray (i.e., don't save over your original document unless you're sure you want to). Of course, there may be a way to get POVRay to perform the subdivision as well, but not being familiar with the renderer I couldn't speak to that. Keep in mind too that different modelers and renderers may provide slightly different results when subdividing surfaces, depending on the internal method they use. So for results guaranteed to be consistent with AC3D's subdivisions, your best bet is to stick with committing subdivisions prior to export. Good luck, Dennis |
21st September 2005, 03:13 AM | #3 |
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Are you using AC3D 5? The povray exporter will output the subdivided object geometry. i.e. no need to commit subdivisions before rendering.
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21st September 2005, 08:13 PM | #4 |
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No i am not using AC3D 5 Cause I downloaded the trial version and i got so caught up in my homework cause I got a new math teacher and that mean's test test test test and the 14 days passed and I could try it and I dont like buying 3D and 2D modeling programs that I haven't tried so im sticking with 4.0 cause I trust AC3D 4.0.
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21st September 2005, 08:20 PM | #5 |
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AC3D 5 is free for registered AC3D 4 users (unless something's changed), so just use your same license key there.
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