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15th April 2006, 12:41 PM | #1 |
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Gun Grooves?
Is there a way to turn a mesh inside out? What Im thinking is how to put the grooves in a gun barrel..Any ideas?
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15th April 2006, 01:21 PM | #2 |
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If I am understanding what you want to do... Can you not model it outside-in then choose all surfaces and flip normals, thus turning it inside-out?
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15th April 2006, 04:12 PM | #3 |
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It'll be easy in the new AC3D6
For now its a bit laboured. I'd think about only the inner cylinder. You can merge the outside later. Check out your Learning Guide for the revolve function. To do a spiral add an amount to the offset box. Try a couple of tests and you'll soon work it out.
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15th April 2006, 04:47 PM | #4 |
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Thanks to both of you...That is exactly what I want to do..
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