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#1 |
Junior Member
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Join Date: Apr 2005
Posts: 13
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Here's my first attempt to do some real AC3D work-
full size image: http://mysite.verizon.net/vze4rj8j/DXXI_b.jpg I shot it with POVray Last edited by Andy; 6th June 2007 at 05:13 AM. Reason: attached image |
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#2 |
Senior Member
Professional user
Join Date: May 2005
Location: Norway
Posts: 883
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That is nice. I love the indents on the body.
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#3 |
Junior Member
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Join Date: Apr 2005
Posts: 13
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The indents (where the fabric stretches over the frame) is actually 2D for 3D- I did it with the texture. I plan to eventually put it in a Fight Sim (Targetware) so I need to keep polys to a reasonable level. This one is about 3,400. Here is the plane without the texture:
http://mysite.verizon.net/vze4rj8j/no_texture.jpg Oh, here's a shot of the actual plane: http://samoloty.webd.pl/holenderskie/dxxi1.jpg I'm working on the cockpit now. |
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#4 |
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Expert member
Join Date: Jul 2007
Posts: 71
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I'm new, so I may resurrect a couple threads.
I'm comparing the two pics (yours and the real) and I'm having trouble finding anything constructively criticize. I'm a big flight sim player, especially WWII combat flight sims, I love em! Your work is awesome! ADDENDUM: Constructive criticism: I think the prop might be a bit small. The struts on the landing gear a bit too thin, other than that, see the third paragraph above. Last edited by Cynic; 19th July 2007 at 09:16 PM. |
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#5 |
Junior Member
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Join Date: Apr 2005
Posts: 13
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Thanks, I'll re-check the prop.
Yes, the struts do look odd. This is because they are not compressed in the picture- they are in the position they would be in when airborne. This will be fixed when I get around to writing the animation code and actually flying it. Good call. |
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