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29th March 2010, 04:22 PM | #1 |
Senior Member
Professional user
Join Date: Dec 2003
Location: UK
Posts: 369
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AC File Format Doc Post X-Plane work
Does anyone have any documentation for the changes made to the AC3D file post X-Plane work. I'm trying to understand how the plugin works and how I can make use of the raw .AC files.
For example, create an animation object, inset a rotation and then save the .AC file. What is different? How is the owner of the X-Plane Plugin ? I'd like to talk with him/her.
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Regards, Gerry "Mossie" Mos -------------------------------------------------------------------------- WW1 Aircraft Library http://ww1-aircraft.info/ Mossie 3D CAD, "Prompt and Precise" http://mossie3dcad.com/ |
3rd April 2010, 09:13 PM | #2 | |
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Professional user
Join Date: May 2004
Location: Vienna / Austria
Posts: 207
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Re: AC File Format Doc Post X-Plane work
Quote:
The actual values for keyframes et al are stored as plain text in the object data area. The source code is part of the x-plane scenery tools at http://wiki.x-plane.com/X-Plane_Scen...s_Development/ Ben Supnik is the person to talk to if you have specific questions. chers peter |
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