7th November 2007, 05:21 PM | #1 |
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(Problem with orientation after importing file) - an issue of perspective!
Hi
Noob problem! I have made a model in metasequioa, but the texturing process is not that good, so I want to do this in ac3d. I've tried importing by: meta export as .x file, converting to 3ds by Deep Exploration then importing into ac3d, and also by opening the mqo file in Blender and exporting as an ac3d file. I all cases, the model seems to be the wrong way around. I cannot get it mirroed or turned back correctly. Help! Screen shots not attached, as I could not get the upload process to work Thanks DS Last edited by DocStirling; 11th November 2007 at 08:09 AM. Reason: problem resolved -sort of |
9th November 2007, 03:50 AM | #2 |
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Re: Problem with orientation after importing file
(yes i agree, this forum needs to allow attachments that are more than 43kb)
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11th November 2007, 08:12 AM | #3 | |
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Re: (Problem with orientation after importing file) - an issue of perspective!
Quote:
Sorry for you time! Daniel |
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