27th July 2010, 12:20 PM | #1 |
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Join Date: Dec 2005
Posts: 78
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difference between blender and ac3d re shadows
i had been told that using blender for x-plane has an advantage in that it can "bake in" subtle shadows for things on panels and parts of 3d cockpits. but i saw this ac3d project screenshot which seems to show very fine subtle shadows:
http://www.inivis.com/forum/attachme...6&d=1257609850 so am i right in understanding that the issue is that ac3d can make the shadows but cant add it to the texture image? is that the issue? ..and if so is there a plug-in for doing that or will ac3d ever have this? thanks |
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