8th April 2008, 10:39 PM | #1 |
Junior Member
Member
Join Date: Nov 2007
Posts: 15
|
Flip to X, sculptie export inverts the sculptie?
It seems my sculptie looks inside out in world. I flipped to x.
How do you fix this? Thanks |
8th April 2008, 10:53 PM | #2 |
Junior Member
Member
Join Date: Nov 2007
Posts: 15
|
Re: Flip to X, sculptie export inverts the sculptie?
Flip normals doesn't seem to do anything.
|
9th April 2008, 05:26 PM | #3 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
|
Re: Flip to X, sculptie export inverts the sculptie?
- Surface > Flip normal
- Surface .> Change vertex order - In the TCE > Flip Horizontal That should do it. The flip horizontal may or may not be needed depending on what was flipped. |
11th April 2008, 02:41 AM | #4 |
Junior Member
Member
Join Date: Nov 2007
Posts: 15
|
Re: Flip to X, sculptie export inverts the sculptie?
Thanks, I ended up flipping the tga in ps, and it worked. Did not realize I had to do so many steps in ac3d.
|
Thread Tools | |
Display Modes | |
|
|