11th March 2014, 01:33 PM | #1 |
Member
Expert member
Join Date: Jul 2012
Posts: 50
|
Torus Wanted
Does anyone have a Torus that I can add to the AC3D shapes. Thanks.
|
11th March 2014, 04:18 PM | #2 |
Senior Member
Professional user
Join Date: Nov 2007
Posts: 139
|
Re: Torus Wanted
Add a circle in front view, and a second in top view.
|
11th March 2014, 04:21 PM | #3 |
Senior Member
Professional user
Join Date: Nov 2007
Posts: 139
|
Re: Torus Wanted
In Object mode, select the small circle then shift select the large circle (order matters!) Then choose Object->Extrude along path. Change to Vertex mode and delete the half that isn't closed...
|
11th March 2014, 04:25 PM | #4 |
Senior Member
Professional user
Join Date: Nov 2007
Posts: 139
|
Re: Torus Wanted
Finally, choose Object -> Mirror -> X+ (or as appropriate), then vertex mode, Vertex->Snap together by distance and Vertex->Weld.
This final image shows a couple of levels of subdivision as well. I make these fresh each time because its much easier to edit the individual pieces before the extrude since I rarely want a perfect torus shape. |
12th March 2014, 01:14 AM | #5 |
Member
Expert member
Join Date: Jul 2012
Posts: 50
|
Re: Torus Wanted
Jentron, thanks! That is exactly the shape I am looking for!
|
13th March 2014, 06:57 AM | #6 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
|
Re: Torus Wanted
That's a nice illustrated tutorial for extruding along a line but for a torus, it's probably faster to create a circle and use Object->Revolve. There's a small example in the AC3D manual (available from the help menu).
|
13th March 2014, 08:03 PM | #7 |
Senior Member
Professional user
Join Date: Nov 2007
Posts: 139
|
Re: Torus Wanted
That's probably a better method if an exact torus is needed, but I often want to model toroidal-ish things like this pear-shaped carabiner-ish object.
|
17th July 2015, 07:30 PM | #8 |
Junior Member
Junior member
Join Date: Jun 2015
Posts: 4
|
Re: Torus Wanted
I must be totally dense in reading the manual. I create the circle in the front window. Select Object Revolve, set the resolve panel as shown in the manual, click revolve and I get a sphere, not a Torus. Totally newb. Any thoughts?
Last edited by MacDawg; 17th July 2015 at 07:37 PM. |
17th July 2015, 08:26 PM | #9 |
Senior Member
Professional user
Join Date: Nov 2007
Posts: 139
|
Re: Torus Wanted
Haven't read the manual but... Revolve works around the origin, if you're creating your circle at 0,0,0 and revolving it, you will get a sphere.
|
17th July 2015, 08:47 PM | #10 |
Junior Member
Junior member
Join Date: Jun 2015
Posts: 4
|
Re: Torus Wanted
Thank you for the quick response! That's what it was, I was trying to do this on the origin. Great to know that revolve works around it.
|
Thread Tools | |
Display Modes | |
|
|