27th October 2004, 03:55 PM | #13 |
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Join Date: Feb 2004
Location: Portland, OR
Posts: 604
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what you're describing is not animation. It's merely interface
Animation is making the various parts of the model move and react in relation to other parts of the model, to other objects, physics models, etc. Rotating the model is just an interface feature that allows the modeler to better see what he's doing.
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