![]() |
#1 |
Junior Member
Junior member
Join Date: Jan 2005
Posts: 2
|
![]()
Given a surface A with N vertices, and another surface B with also N vertices. Is it possible, through a plugin, to build a volume which is the transition from surface A to B. For example, I've go a quad, with 16 vertices and a circle with 16 vertices. I choose to "bevel" the quad in order to finish in the circle form.
It an old feature taken from 3DStudio (non-max ;p) which was very useful. |
![]() |
![]() |
![]() |
#2 |
Member
Expert member
Join Date: Dec 2004
Location: Cologne/Germany
Posts: 62
|
![]()
You could select both objects
Switch to vertice mode. Then you can find a function called something like "Create convex hull" in the vertice menu. Won't help in every situation, but just try it...
__________________
Richthofens Skies Dev-Team |
![]() |
![]() |
![]() |
#3 |
Senior Member
Professional user
Join Date: Jun 2003
Location: British Columbia, Canada
Posts: 255
|
![]()
Yes, though - you could create a plugin to do that.
-- Jeff |
![]() |
![]() |
![]() |
|
|