23rd February 2005, 04:18 AM | #1 |
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Sometimes surfaces "go black"
Any idea why? Or how I can fix it?
The surface is still the assigned color, but it "reflects" to black for about half the rotation. It happens after I change polygon shapes, I think by moving vertexes directly... btw, I've already figured out a lot of things from reading old posts in these forums, so I gotta thank youse all for having this here. Thanks... |
23rd February 2005, 04:53 AM | #2 |
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This may happen when:
1. You have a surface sich has to many vertices wich are not connected Code:
+---+---+---+---+ | | +---+---+---+---+ Code:
+---+---+---+---+ | | | | | +---+---+---+---+ 2. Vertice order is not right. Select surface and press ctrl+shift+o (Or go to vertice menu and select "change vertice order") Maybe you have to do this more than once.
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23rd February 2005, 10:20 AM | #3 |
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If that doesn't work try Surface - Flip Normal, you may have inadvertently filpped the surface and you are looking at the back.
Art |
23rd February 2005, 08:23 PM | #4 |
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thanks!
D:
It seems to be a combination of your two suggestions. One object fixed itself right up by changing the vertice order. The other shape... well, I can see that slicing the surface is the answer for that one, so thanks again; now I just need to figure out how to slice it up without changing its shape. So I'm on my way! Really appreciate it. |
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