24th February 2005, 11:32 PM | #10 |
Junior Member
Member
Join Date: Dec 2003
Location: Colombia
Posts: 19
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I'd suggest creating all the geometry you require for your scene in ac3d, then import de .ac file in Blender (I've tried it, and everything imports perfect); once in Blender, you'll have no problems creating a camera, applying materials, lights and doing your animation.
there are plenty of tuts on that out there! |
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