15th May 2005, 12:06 PM | #1 |
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Help on getting a "glassy" look
Hi, I need some help on getting a glassy or shiny look for my star wars vehicle i'm building.
Thnx |
15th May 2005, 04:56 PM | #2 |
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What exactly do you mean?
Something like a "glassy" window? If yes, then check at the color palete, select a color -> right click on it -> edit material -> transparency. |
15th May 2005, 07:36 PM | #3 |
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Or you can download POV-ray and render it and at the texture of the object type example:
texture {T_Glass4} note:make shure you wirte at the top: #include "glass.inc" |
15th May 2005, 07:36 PM | #4 |
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sorry. i should have made a better description. i mean like a marble kind of glassy.
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15th May 2005, 07:38 PM | #5 |
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Yo take a look a this website: www.geocities.com/threedmadness
and take a look on the POVRAY guide |
28th May 2005, 10:50 PM | #6 |
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Hmmm
try using a phong highlight in povray
this will give a glossy look like a nice waxed floor some textures integrated into pov will have there own setting heres a link to a povray texture library http://texlib.povray.org/index.html all these will be used like this texture { texture name } and there is a tut for povray textures and stuff related to what u want on this forum http://www.ac3d.org/forum/viewtopic.php?t=174
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