29th June 2006, 02:05 AM | #1 |
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help me pls,,
i add load textured on round ship. then surface> edit material color (bright white)
i dont see too bright white not enough how come??? you see 2 windows front picture.... i remmy without load texture then could see very bright light good enough. |
29th June 2006, 05:05 AM | #2 |
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Re: help me pls,,
That's because your white material color is mixed with your texture colors.
And that's a normal behaviour. If you want your windows to be bright white then don't put any texture on them, or better make a white texture especially for them.
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30th June 2006, 03:30 PM | #3 |
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Re: help me pls,,
i got another way..first surface>cut (remove texture)>vertex>create convex surface/object>edit material> bright white is works good but problem is vertex appear on another side too. i need one side only. how i can take one side vertex?
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30th June 2006, 03:41 PM | #4 |
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Re: help me pls,,
you probably have hit the select through button.
its down all the way at the bottom left. |
30th June 2006, 05:54 PM | #5 |
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Re: help me pls,,
ahhh finally select through button. i was over look geezz lol thanks!
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30th June 2006, 06:05 PM | #6 |
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Re: help me pls,,
no problem
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7th July 2006, 03:10 PM | #7 |
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Re: help me pls,,
So are we going to get any idea of what this is going to be?
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