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#21 | |
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Location: Captain's Quarters, Deck 1 USS Avenger NX-101468
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Picture number 2 I put the Battosai into a box, made it have about .4 reflectivity with mainly blue ambience Picture number 3 I made the display case in ac3d, merged all the objects of the Battosai and gave it the Old Gold povray texture, and created the rear wall in povray by making its code manually.
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#22 |
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Location: Greensboro NC, USA
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You know - if you shop around you can get Cararra Studio 3 for pretty cheap. I don't like the modelling tools but the renderer is great, and the material / texture editors are very powerful.
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#23 |
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Well, I have no job or money, i'm still in high school. I may wait on that one.
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#24 |
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PovRay is difficult to master as a standalone, but works best when used as a raytracer exporter from other programs, like AC3D, which writes the code automatically.
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BigDAS Member of the Orbiter Space Flight Simulator Community since 2000 http://orbit.medphys.ucl.ac.uk/ |
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#25 |
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I suppose it's just a matter of getting used to it.
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