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#1 |
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Join Date: Jul 2005
Location: France
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New today, headlights and small lights at the bottom of the front bumper.
I can't decide if I'm happy with the headlights ... But they have been a bit tricky to built due to some non planar surfaces and other things like that ![]() The knife plugin has helped me a lot here. All these lights will later have a kind of glass material in front of them. ![]() ![]() ![]() Cheers !
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#2 |
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Very exellent. Great details and modeling. Well done
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#3 |
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Join Date: Mar 2006
Location: elma washington
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that looks pretty good. how did you make the head lights. this car is fantastic. hmmm the only thing I could suggest now would to add the windshield wipers.
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#4 | |
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Outstanding work luuckyy!
Quote:
![]() The headlights look good to me so far --- I suppose it depends on how they look when surfaced/rendered? |
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#5 |
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Thanks all for your comments.
Here is the original headlight : ![]() And ... I'm actually rebuilding the biggest light so that it looks more like on the picture (larger and more rectangular shape). @Dennis : for now the headlights look a bit non-realistic to me when rendered, but finding a good reflective metal and a good glass material (maybe associated with a noisy texture) will help. Well I hope ![]()
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#6 |
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Join Date: Nov 2003
Location: Monroe, WA USA
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A major quality of a head light is its transparency and therefore I don't think an outside glass applied texture would ever look right form any angle (that is, but one) - what about modeling the inside and applying texture to those parts.
Question, Dennis: can you texture parts below a simi-transparent AC3D materal? This is way beyond me, but just an idea. Love your model - envy your talent! Eldon An Edit - Sorry, looking back to recent post it appears that you are now modeling the inside - good luck with your efforts. Last edited by eldonb; 13th August 2006 at 02:42 PM. |
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#7 | |
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#8 |
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Location: elma washington
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wonderful job man. was it difficult to make the headlights how did you manage that?
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#9 | |
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Location: France
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As stated by Maxon you can't save anything done in C4D with the demo, but actually you can save your screen ... so basically you can save your renders. It has the best anti-aliasing I've ever seen, and is also much more user-friendly than PoseRay. I've finished the van, I now have to make some textures, and it's render time ![]()
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#10 |
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C4D has one of the best render engines I've seen ... Cool luuckyy
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