16th December 2006, 08:15 PM | #11 |
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Re: Haunted house
that looks really awsome there Dennis. now all you need is some skeletons and it will be the perfect haunted house.
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"There are those who think one step in advanced. Then there are those who think about there moves at the last minute." ========================================== "Its those people who think one step in advanced and stay ahead of the game who come out on top. those who fail to understand why they didn't make it probably didn't think in advanced." add this to your signature if you are a thinker. Quote from me Daniel Reed a.k.a "nightoftheroundtable" |
18th December 2006, 08:54 PM | #12 |
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Re: Haunted house
Very nice. How many triangles, vertices, surfaces are there?
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19th December 2006, 02:36 AM | #13 |
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Re: Haunted house
Ha - haven't seen this one since I posted it o-so-long-ago...
But the counts are: Entire house: Total objects: 2228 surfaces: 56522 vertices: 64759 Front porch close-up: Total objects: 655 surfaces: 61437 vertices: 51445 |
23rd December 2006, 08:51 PM | #14 |
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Re: Haunted house
REALLY? You made this with AC3D?!?
OMG.. I am ... WOW.. That really COOOOOOOOOOOOOOOOOOL. Btw. Is there an inside of that house? |
24th December 2006, 12:40 PM | #15 |
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Re: Haunted house
there probably is stuff in that house no doubt. it would feel pretty empty just being an hallow rectangle
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"There are those who think one step in advanced. Then there are those who think about there moves at the last minute." ========================================== "Its those people who think one step in advanced and stay ahead of the game who come out on top. those who fail to understand why they didn't make it probably didn't think in advanced." add this to your signature if you are a thinker. Quote from me Daniel Reed a.k.a "nightoftheroundtable" |
27th December 2006, 02:06 AM | #16 |
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Re: Haunted house
Absolutely. The only two non-ac3d things are the shape of the piece of cloth under the bucket and the curtains, which were done with cloth simulation in another app.
Yes and no. The actual model you see here is hollow. An interior was started, however, and can be seen here: http://www.ac3d.org/forum/showthread.php?t=3035 But the scenes were to be shot separately, so there was no need to combine the interior/exterior into one model. The interior does "fit" inside the exterior, however, and the two could be combined. |
27th December 2006, 04:05 AM | #17 |
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Re: Haunted house
Sweet...wow!.I wish I can do that....but like you said above it's practice!,practice!!,practice.Excellent work.
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27th December 2006, 05:06 PM | #18 |
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Re: Haunted house
i cant believe that you did work so hard!
starship winger....... |
6th January 2007, 07:41 PM | #19 |
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Re: Haunted house
<jaw hits floor> Wow! What a pice of artwork Dennis! Well done! Soooo atmospheric! <pick jaw up off floor>
IMHO it would be ideal for a HP Lovecraft book cover / material - just needs a small tentacle appearing from a broken floorboard somewhere? ;o) Really, really excellent work Dennis! Steve
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9th January 2007, 03:28 AM | #20 | |
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Re: Haunted house
Quote:
The lighting was done with the intent of animation, but I may take a stab at it using higher quality lighting to make a still scene of it. If I do, I'll make sure to put something dark and Lovecraft-ian on the doorstep Thanks much for the kudos! |
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