24th January 2008, 11:20 PM | #1 |
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Modeling a Weapon from scratch
Hi i was wondering if someone could point me in a direction to a tutorial to modeling a weapon from scratch .I know when i saw weapon thats kind of a very wide open topic .I am looking for tuts for like Machine Guns ,m16,uzi,sniper rifle ,gernade launcher ,mp5 bazzoka ,or whatever else you can point me in .
I do want to say thanks to the person who helped me texture that i got that down and made some pretty sweet buildings which i will post pictures of soon .Once i get them fully textured . Any and all help will be so appreciated.Thanks |
25th January 2008, 11:00 AM | #2 |
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Re: Modeling a Weapon from scratch
Here is one link to one I found.
It does not use AC3D, but all the principles are the same. Good Luck http://www.psionic3d.co.uk/page.php?24 |
25th January 2008, 07:02 PM | #3 |
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Re: Modeling a Weapon from scratch
Thanks for the reply i will have to give that a try and see if it works or see how i do .I am still new to this and i am sure i will have more questions.
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28th January 2008, 09:26 AM | #4 |
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Re: Modeling a Weapon from scratch
As promised here are some of the models i have made .Keep in mind i am still new to this so they may be a little less than great as models .But i am learning.
http://skcycling.blogspot.com/ Their all mine except the plane. |
28th January 2008, 06:37 PM | #5 |
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Re: Modeling a Weapon from scratch
Simple and effective. Should be perfect for a game. They've got some good textures too, did you make those?
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28th January 2008, 07:06 PM | #6 |
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Re: Modeling a Weapon from scratch
Yes i made all of them accept for the plane .Now i am trying to make guns,flag bay holders,characters ,and a few other things i dont wanna mention cause i dont want to ruin the surprise.Cause they are geard for my gametypes.
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