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17th April 2008, 02:50 PM | #1 |
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Re: Create multipart sculptie for SL?
use -extrude along path.
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17th April 2008, 06:00 PM | #2 |
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Re: Create multipart sculptie for SL?
There's a problem with the UV mapper and or exporter that doesn't work on and pipe like bend even with the sculpty cylinder if you have a bend that goes over 90 degrees. I've tried this at least 40 different ways and so far nothing works. I've seen other applications and SL products with very complex pipe bends but not AC3D
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17th April 2008, 07:52 PM | #3 |
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Re: Create multipart sculptie for SL?
where do you get this SecondLife program or whatever i am dying to know what all the fuss is about?!?
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17th April 2008, 08:02 PM | #4 |
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Re: Create multipart sculptie for SL?
Second Life is a VR Life like the 3d chat sites. just do a search for second life and you will find it, lol
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18th April 2008, 03:52 PM | #5 |
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Re: Create multipart sculptie for SL?
The one thing most of you might not know is in Second life you can sell your creations for lindens and then sell the lindens for real cash. People are making thousands of dollars a month from their products such as clothes, weapons (scripted) homes and more. Because Sculpty is so new it's a great way to get in on that action and I believe you can make far more money in Second Life selling virtual products than you can through some of these 3D web sites for poser and other other componits. I myself have made lots over the last 2 years but not with sculpty.
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18th April 2008, 07:02 PM | #6 | |
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Re: Create multipart sculptie for SL?
Quote:
I just put up a new file with some more base prims, including a horse-shoe shaped archway. (Full 180-degree bend) http://www.independentdeveloper.com/...pted-prims.zip |
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