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16th May 2008, 10:03 AM | #1 |
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Re: PLUGIN: (Updated) Texture Monitor
Does it happen with all the time, or just sometimes? If it's only sometimes, could you send me a copy of a file that causes it?
EDIT: Also, are you running Windows firewall or any of the Vista network blocking stuff? |
16th May 2008, 10:21 AM | #2 | |
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Re: PLUGIN: (Updated) Texture Monitor
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nope, it happens always when i reload the texture. even if the "Auto-track" is enable, after automatic reloading the message comes out. If i do a "manual reload" with "reload texture", the message comes out. I have Vista FW disabled. Is there any log debug file i can send you from AC3D? |
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16th May 2008, 11:55 AM | #3 |
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Re: PLUGIN: (Updated) Texture Monitor
Yes, actually. If you go into the AC3D options and turn on the console window, if it has any output when you reload the texture copy and paste whatever the error might say.
Another idea: are you running 32-bit or 64-bit Vista? |
16th May 2008, 04:02 PM | #4 |
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Re: PLUGIN: (Updated) Texture Monitor
Nothing strange in the console, it just report the reloading of the texture file:
"reloading texture C:/Users/fragghetto/Desktop/AC3D MODELS/TEXTURE PAINTING/ob_bois04.bmp" I'm on a 32-bit Vista. |
16th May 2008, 07:42 PM | #5 |
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Re: PLUGIN: (Updated) Texture Monitor
thank you lisa
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16th May 2008, 07:56 PM | #6 |
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Re: PLUGIN: (Updated) Texture Monitor
Hi lisa, curious as to why after plugin install AC3D keeps trying to get through my firewall and access the net? some kinda update thingy?
Thank You
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18th May 2008, 10:31 PM | #7 |
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Re: PLUGIN: (Updated) Texture Monitor
That's one thing I always hated, having to reload textures each time they're changed. I'm going to install this and give it a go, thanks in advance!
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19th May 2008, 08:19 PM | #8 | |
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Re: PLUGIN: (Updated) Texture Monitor
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AC3D plugins are normally single-threaded, which means they can only do one thing at a time, but I needed the texture monitor to be multi-threaded so your computer doesn't come to a grinding halt every time I check the disk. So, when you run the texture monitor plugin the texture monitor starts a new process in the background to monitor your disk for texture changes. When it sees a change, it uses AC3D's TCP\IP connector to tell AC3D that the texture has changed. That's the network traffic you're seeing. [In case anyone isn't aware, AC3D has a TCP\IP slave\batch mode interface: super-cool stuff, an absolute must-have feature for production environments. Basically, what the interface lets you do is send commands to AC3D from a remote process, either on the same computer or over the network. If you're making games, this is the best way to automate your nightly builds!] The plugin doesn't actually need to talk to any computers outside the local network, it just uses the local host for inter-process communications. Some firewalls are just on-off, but if you have a fancy firewall, it's perfectly safe to limit communication for the plugin to the local computer. It needs to be able to communicate locally, however, or the plugin won't work. There's more details in the readme. |
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19th May 2008, 08:20 PM | #9 |
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Re: PLUGIN: (Updated) Texture Monitor
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20th May 2008, 04:33 PM | #10 |
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Re: PLUGIN: (Updated) Texture Monitor
That's what i have after applying my texture. I have done 2 modifications on the map and saved in Photoshop. When i go AC3D the msg "Exception occured..." appears:
LOG (-debug): SELECTION CHANGED (clear_selection) sending command to TCL: nothing selected sending command to TCL: display_message "nothing selected" sending command to TCL: Object box has texture 'C:/Users/fragghetto/Desktop/TEXT URE DEBUGGING/TEXT/ob_bois04.bmp' sending command to TCL: display_message "Object box has texture 'C:/Users/fraggh etto/Desktop/TEXTURE DEBUGGING/TEXT/ob_bois04.bmp'" selection now 1 objects; 0 surface; 0 vertices SELECTION CHANGED (selection_alter) one object selected - finding it find_bounding_box max 0.800000 0.900000 1.350000 min -1.600000 -1.100000 -1.350000 sending command to TCL: sync_ui received command : 'selection_get_info' executing command 'selection_get_info' RESULT: "1 0 0 0" received command : 'get_selected_objects' executing command 'get_selected_objects' RESULT: "163795032 " received command : 'object_get_name' '163795032 ' executing command 'object_get_name' RESULT: "box" received command : 'selection_get_info' executing command 'selection_get_info' RESULT: "1 0 0 0" done display status sending command to TCL: set_draw_mode_ui move sending command to TCL: sync_ui received command : 'selection_get_info' executing command 'selection_get_info' RESULT: "1 0 0 0" received command : 'get_selected_objects' executing command 'get_selected_objects' RESULT: "163795032 " received command : 'object_get_name' '163795032 ' executing command 'object_get_name' RESULT: "box" received command : 'selection_get_info' executing command 'selection_get_info' RESULT: "1 0 0 0" done display status received command : 'tfptexturemon_tracktextures' executing command 'tfptexturemon_tracktextures' sending command to TCL: Texture tracking enabled. sending command to TCL: display_message "Texture tracking enabled." RESULT: "(null)" received command : 'tfptexturemon_reloadtextures' executing command 'tfptexturemon_reloadtextures' sending command to TCL: reloading changed textures... sending command to TCL: display_message "reloading changed textures..." |
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