30th June 2008, 01:29 PM | #1 |
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Join Date: Jun 2008
Posts: 2
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can't seem to export textures with transparent sections
I am trying to build a simple grass mesh for a ghillie suit so I made a bunch of polygons over the character mesh and textured them with a grass texture (in .png format) where sections of it where transparent. The problem was when ever I exported it to my map to test it, the clear sections around the grass are black and I was wondering how I could fix it (i'm using T.ED for a map editor and it can only import .b3d, .x and .3DS files)
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30th June 2008, 05:31 PM | #2 |
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Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Re: can't seem to export textures with transparent sections
Hmm. Assuming the model looks okay in AC3D and just looks funny in T.ED, this really more of a T.ED question.
According to the T.ED forums, you need to add: textureflags=a-part-of-your-filename,11 (if using PNG/TGA with alpha channel) See: http://www.freeforum101.com/forum/vi...mforum=dgrafix |
30th June 2008, 07:11 PM | #3 |
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Join Date: Jun 2008
Posts: 2
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Re: can't seem to export textures with transparent sections
Ya it worked, Thank you
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